and @craigboez since you guys specifically asked
At the top level (for that year) we keep the PLAYING field for reference. It’s dumbed down by removing a lot of non-essential stuff for faster loading.
That pic of a Round bot is just a squarebot outline (with bumpers) and a circle around it. We can quickly slide this around the field to get a better perspective on size compared to the bot and look for choke areas.
Everything right off from FIRST for THIS year. Space is not an issue and it’s easier to keep track of what’s new or phased out each year.
We could have added a folder for 3rd party parts, but they ended up in the Parts folder this time
Most of these designs started out in the top level folder, then as we looked at resources and stuff, we started dropping unused designs in here. Including our main idea when we found out 1/2 through the season that a supplier fell through. Oh well, move on
Finally, new parts and modified parts went here. If it got modified at all we would copy them here so as to not mess up the original. Second part down is a modified piece of the kit frame. Had we not made a copy, our drive base would have exploded.
Overall (for in-season items), I would say try to keep it simple and make a new top folder for each year.
Space is not the issue it was even 10 years ago. This way you can iterate on your folder structure and keep from inheriting a mess from years past. Next year we may start a legacy folder for common items like sprockets and gears, but I do like our online folder for that (McMaster)
If you do want to clean up folders from past years, just be sure to break all the links in the top level assembly first.