After almost two months of development since the first release, FusionEdit 1.0 is finally ready!
Well, not quite. The official release will be at 9:30 AM EST on kickoff day.
FusionEdit is an open source collaborative IDE for FIRST developed by myself, Imajie, and EHaskins. So far, it only runs on Windows/.NET framework, but Ryan M is working on a port.
Partial feature list:
Realtime collaborative text editing
MPLAB import/export
Network chat
A shpiffy interface
This project is still in development; it’s been tested on less than ten machines. You can find some screenshots and more information on the website.
Can we get a screenshot and/or feature run-down? Are there any features that would make it stand out from another IDE, for instance, for use with FIRST?
Oh, and here’s my biggest thing: Can I write a plugin for it? I’m currently in Code::Blocks, and whenever I settle on an Editor, I’m going to write a plugin that automates writing autonomous code for a set of moves. I finally got my gyro code working today :-).
Looking forward to it, just like everyone else ;-).
Wow, I have been slacking on checking the forums lately and seeing this makes me sad that I have. This looks excellent guys! I am certainly going to be looking into this for build season.
As a note, my port of FusionEdit to GTK#/mono has also run into a major road block in that the computer I was developing on lost its graphics card… so sorry Linux and Mac people, you’ll have to wait a bit.