My question is why do you need any buttons on the O/I? You still have 6 more buttons available to you on the Xbox-controller. You could impliment the same logic using those.
two joystics for driver, and we are going to have to find some buttons for manipulator contoll, as well as a big red “Don’t press”. And we’ll call it the football.
It’s intended as a safety measure. Some people are concerned about accidentally deploying the ramp in the middle of the match, so we decided to put the ramp control far away from anything that might accidental get pressed.
For the main driver, we’re using one joystick drive, with a kill switch to disable motors, a manual override to kill sensor assitance, a ramp deploy switch, and an extra switch either for raising ramps or for using the camera in manual mode.
For the arm guy, we’re using a joystick for arm angle adjustment, the hat switch for claw angle adjustment, 5 automatic arm position buttons, 1 switch to switch which side of our robot the automatic buttons work for, an abort button to cancel auto arm movements, a switch to turn the compressor on/off, a button for our elevator, and then 2 buttons on the joystick for claw and extension control.
Plus we’ve got 4 indicator LEDs.
All in all we’re using 4 analog inputs, 13 digital inputs, and 4 LEDs.
My team is using a xbox 360 controller. The analog sticks control respectfully the left and right side full speed. The top left and right bumpers are half speed. Then for the arm and gripper positioning were mounting plugs onto an elevated peice of plexy-glass so you can see the wiring beneath it. it will have 4 positons for the arm one on know ground, 1st spider, second spider, and 3rd spider and the gripper will have open and close. Thats really all we need. I think…
Our robot’s base chassis is an omnidrive, complete with forklift, a gyro and a big claw. There are going to be 2 operators, one to drive and one to manipulate the tubes (unless they changed the design again…). Our gyro is to keep the robot on course, so if it’s bumped, it will try to counter the bumping. our loose battery has been giving us quite a bit of strife… it mucks up the gyro and causes spurious movements.
We’re using an X-Box 360 controller both to drive and manipulate. Our driver tried it this morning (he was originally totally against using it) and found he loved driving with it.
No actually, allot of teams have Staples buttons, ours just eliminates all the other bots on the field with laser technology. Or it shuts off the suction cup and motors and drops the lift, either or.
Driver has option of 2 joy or 1 joy mode, along with change of view (reverse what is front, what is back). The arm is controlled by 4 buttons and a switch… the code takes care of pretty much everything.
We’re still having issues with some P and PID loops, so hopefully we’ll get those fixed at the competition.