I answered 1 but I guess we averaged slightly more than .5 due to some bounce outs and occasional other issues.
We did much better in autonomous than usual. I think it was due to a particularly strong programmer, and the overall improved state of the FRC software/hardware available. Command based was a struggle initially but paid off when we could string together and reuse commands for auto. Also, on the build side they put together a nice shooter, so it was possible/worth it to go for more autonomous points than usual. There was even talk of going for a 2 ball auto, which would have been unheard of in past years.