is it legal to rotate and ilt the tube wile its in the player station chute as long as the human players hand does not go through the chute?
Well the only thing specified in the rules is that the human player can’t reach through the slot, so I guess yes.
It is legal, but I’m not quite sure what you man by rotating. Tilting the ring to the left and right will do quite little as the chute is almost exactly as wide as the rings themselves.
Yeah if you look at the link Sean posted up, it shows that there really isnt a lot of room to “tilt” or rotate the tube in any way.
ok thank you every one
After skimming the rules, it doesn’t say anywhere that the HP’s hand cannot pass the station wall though the chute. It just says you can’t touch your robot, and that the robot can’t pass through the chute. I think they might add this rule if they think about it for safety purposes, but at this point theres nothing saying you can’t manipulate beyond that plane. I need to go post that question…
Hmmm… I looked through the rules. I cannot find anything wrong with grabbing a tube and holding it out for your robot to drive by and pick it up. Having your hand just behind the wall (not past that chute plane) and have a robot drive by the side and grasp it through the hole in the tube.
Does anyone see anything wrong with that?
Except for some freak case where the human player’s attention was averted for a half second, and the robot clamped onto the tube and immediately started to drive away while the human player was still holding onto it… :ahh:
But my point is that you can have your hand past the chute plane. It doesn’t say anywhere that you can’t (at least in the sections where it should).
Guarenteed the idea that a human players appendages could enter the field via the chute will be addressed during an update, it is very unsafe due to driving inaccuracies and robot to robot contact, with safety in mind I wouldn’t suggest that a team use that to their advantage
… unless you like the nickname “stumpy” :yikes:
Wait but what if you just wanted to get the tube flat… which is, and i’m just on a hunch, what the original intention of the thread starter might have been?
Anyhow, is there anything that says you can’t just push one tube through with another so it lands on the field flat?
Thanks in advance,
-Q
I would assume people are building their robot today around the premise that they can reach their arm through the slot and place the tube however they want on their robot. Example, reach through and lift it a foot and turn it 30 degrees and hang it on a hook on the robot. why would those people assume they cannot continue building around that premise based on the rules?
i think you’d have to be pretty dumb to clamp onto a tube so tight that when a robot grabs you and starts pulling you still clasp to it…thats just my opinion tho
btw, our strategy is to have a static, powerless ramp and have a human player with a really strong arm who can reach through the slot and throw a tube directly onto a goal like a game of ring-toss.
There are bungy cords around the chute. I don’t think it’ll be that easy to turn the tube, but I guess you could do it.
I would assume something very different from what you would assume. My assumption would be that reaching through the slot is to be avoided. The alliance station wall is there to keep the people and the robots from touching each other.
<G44> TEAM members stepping out of ZONE - All TEAM members must stay within their
ALLIANCE ZONE during the entire match. Each incident of stepping out of the ALLIANCE
ZONE will result in a 10-point penalty to the offending ALLIANCE.
Since the ALLIANCE ZONE stops at the wall, wouldn’t reaching through the chute be leaving the ALLIANCE ZONE and result in a 10-point penalty? I realize they use the term “stepping out” but I would err on the side of caution here.
G48> Entering GAME PIECES onto the field - Only the HUMAN PLAYERS may enter a RINGER
or SPOILER onto the field, either by attempting to throw it to a ROBOT or onto the RACK,
passing it through the CHUTE to a ROBOT, or passing it through the CHUTE for pickup by a
ROBOT. If GAME PIECES are thrown, they must be thrown over the top of the Alliance
Station Wall, and may not be thrown around the side of the Alliance Station Wall. Violations
of this rule will result in a 10-point penalty per GAME PIECE entered onto the field.
I guess this means that if you want you human player to throw ringers onto the rack he would need to do that over the wall.