So my team is having trouble thinking of ideas on how to intake balls and have them quickly be transferred from the intake to the shooter. We have intake ideas but the steps in between the intake and the shooter are a bit of a blur. Any ideas you guys have? They putting me on this
To quote some inspiring words i read earlier and decided to bookmark:
Honestly, our team is stuck in the same place right now. I recommend taking a look at Mechanical Advantage’s build thread, they have some good ideas in there, as well as many other build threads, and RI3D threads/videos.
Good luck!
The openalliance is killing it this year, with a ton of information published for anyone to see. Here are some highlights. Edit: Sniped by Kaitlyn a little bit
I haven’t worked with the Power Cell myself, but the key takeaway from what I have read is that you want to pull it between parallel cords, not rotate them along anything. Once the Power Cells touch each other rolling, stickiness between them makes your life miserable. A hooded shooter (where the ball moves quickly across the hood and away from the previous ball) is the one possible exception.