Interesting facts from the FIRST 9 regionals

Posted by Lee at 03/19/2001 2:39 PM EST

Engineer on team #343, Metal In Motion, from Hamilton Career Center.

Interesting facts from the FIRST 9 regionals:

matches played = 998

average seeding score = 98
average elimination score = 239
high score = 620 (in elimination match)
high score = 608 (in seeding match)

matches over 300 = 50

matches over 400 = 20

matches over 500 = 11

matches over 600 = 2

highest team average = 334

teams with average over 300 = 1

teams with average over 200 = 10

Posted by Justin Ridley at 03/19/2001 3:46 PM EST

Engineer on team #221, MI Roboworks, from Michigan Technological University.

In Reply to: Interesting facts from the FIRST 9 regionals
Posted by Lee on 03/19/2001 2:39 PM EST:

It’s interesting to note that the average seeding score
was 98. While simply driving all four robots to the
other side in under 30 seconds is 120 points. Something
most alliances could do every time (however incredibly
boring). Get some black balls in the goal and it could
be a bit more. I kinda see any score under 120 a bit of
a failure. Obviously, however, we all want to try and
do more. It just seems from what I saw at West Michigan
and this data, few teams are acomplishing what they
plan on doing in the seeding rounds.

Justin Ridley - MI Roboworks

Posted by Fred Agnir at 03/19/2001 4:26 PM EST

Coach on team #126, Gael Force, from Clinton HS and Nypro Inc…

In Reply to: Interesting. . .
Posted by Justin Ridley on 03/19/2001 3:46 PM EST:

: It’s interesting to note that the average seeding score
: was 98. While simply driving all four robots to the
: other side in under 30 seconds is 120 points. Something
: most alliances could do every time (however incredibly
: boring

I used to think this, too. However, as an example, I recall a match where the lead robot fell right in front of the bridge, and none of the other robots could limbo. If it weren’t for the human players, the score would have stayed at love.

Sometimes, things happen. I think that’s the way the saying goes.

Fred +~~~ keeping it clean

Posted by Andrew Rudolph at 03/19/2001 4:38 PM EST

Student on team #168, Charger-Lightning Robotics, from North Miami Beach/Michael Krop Senior High School and NASA Kennedy Space Center/Cordis/HPE Automation.

In Reply to: Re: Interesting. . .
Posted by Fred Agnir on 03/19/2001 4:26 PM EST:

:I recall a match where the lead robot fell right in front of the bridge

I know it hapend to us a few times. Its really annoying even more when we were supposed to go up the bridge first.

Andrew

Posted by Andrew Rudolph at 03/19/2001 4:38 PM EST

Student on team #168, Charger-Lightning Robotics, from North Miami Beach/Michael Krop Senior High School and NASA Kennedy Space Center/Cordis/HPE Automation.

In Reply to: Re: Interesting. . .
Posted by Fred Agnir on 03/19/2001 4:26 PM EST:

:I recall a match where the lead robot fell right in front of the bridge

I know it hapend to us a few times. Its really annoying even more when we were supposed to go up the bridge first.

Andrew

Posted by Ken Leung at 03/19/2001 5:01 PM EST

Student on team #192, Gunn Robotics Team, from Henry M. Gunn Senior High School.

In Reply to: Re: Interesting. . .
Posted by Fred Agnir on 03/19/2001 4:26 PM EST:

we too, had experience such problems, when our alliance partner went over the bridge with another robot, and fell on its face when the bridge came down on the other side… Blocking the rest of the robots from going to the other side.

Seems like a pretty serious problem during qualifying rounds in general.

I bet this is happening everywhere.

Posted by Mimi Brown at 03/19/2001 5:53 PM EST

Student on team #128, The Botcats, from Grandview Heights High School.

In Reply to: Re: Interesting. . .
Posted by Fred Agnir on 03/19/2001 4:26 PM EST:

Also at West Michigan…One bot fell trying to go over the bridge…unfortunatly it fell on our robot! Atleast nothing broke. But, it makes the matched more interesting!

Mimi

Posted by colleen - T190 at 03/19/2001 6:32 PM EST

Engineer on team #190, Gompei, from Massachusetts Academy of Math and Science and WPI.

In Reply to: Re: Interesting. . .
Posted by Fred Agnir on 03/19/2001 4:26 PM EST:

if the robot fell over in front of us, we could keep pushing them anyway (in most cases in LI it wasn’t that we were ā€˜tandum-ing’ with other bots as it was the case they couldn’t get over the bridge on their own power so we were pushing them)… but we did have the problem in UTC that we had gone over first and the robot behind us fell over… we couldn’t get the angle to push them off… so we only got the score of a couple 'bots in the endzone, big and small balls unfortunately…

We learned our lesson… and despite our speed, we take the back in two-robot crossings so we can always clear fallen robots and toggle the ramp for the next team…

:slight_smile:

Posted by Wayne Cokeley at 03/19/2001 7:05 PM EST

Coach on team #25, Raider Robotix, from North Brunswick Twp. H.S. and Bristol-Myers Squibb.

In Reply to: Re: Interesting. . .
Posted by Fred Agnir on 03/19/2001 4:26 PM EST:

: : It’s interesting to note that the average seeding score
: : was 98. While simply driving all four robots to the
: : other side in under 30 seconds is 120 points. Something
: : most alliances could do every time (however incredibly
: : boring

: I used to think this, too. However, as an example, I recall a match where the lead robot fell right in front of the bridge, and none of the other robots could limbo. If it weren’t for the human players, the score would have stayed at love.

: Sometimes, things happen. I think that’s the way the saying goes.

: Fred +~~~ keeping it clean

The link below shows some of the unfortunate robodisasters at the Rutgers Regional this weekend. Kind of reminiscent of the parkway on a snowy, foggy night…
WC

Posted by Matt Leese at 03/19/2001 10:12 PM EST

Other on team #73, Tigerbolt, from Edison Technical HS and Alstom & Fiber Technologies & RIT.

In Reply to: Re: Interesting. . .
Posted by Wayne Cokeley on 03/19/2001 7:05 PM EST:

What is this? An attempt to make us look bad by us piling up on the bridge? :wink: Anyway, I just wanted to say in our defense that we only got tangled up after doing a wheely to get onto the ramp (it was slightly off the ground) to try and push the other robot out of the way. We were impressed with our driver for getting up on the bridge at all…

Matt who was impressed with his entire team…

Posted by Wayne Cokeley at 03/20/2001 7:14 PM EST

Coach on team #25, Raider Robotix, from North Brunswick Twp. H.S. and Bristol-Myers Squibb.

In Reply to: Re: Interesting. . .
Posted by Matt Leese on 03/19/2001 10:12 PM EST:

: What is this? An attempt to make us look bad by us piling up on the bridge? :wink: Anyway, I just wanted to say in our defense that we only got tangled up after doing a wheely to get onto the ramp (it was slightly off the ground) to try and push the other robot out of the way. We were impressed with our driver for getting up on the bridge at all…

: Matt who was impressed with his entire team…

Sorry guy- no offense intended. Good to see you guys back in the arena. Everybody knows that the crashes are what make races exciting… :wink:

WC

Posted by Matt Berube at 03/19/2001 6:43 PM EST

Engineer on team #49, Delphi Knights, from Buena Vista High School and Delphi Automotive.

In Reply to: Interesting. . .
Posted by Justin Ridley on 03/19/2001 3:46 PM EST:

I agree with Justin very strongly.

Unless there is a ā€œsuper robotā€ on the alliance, we should all be going for less in the seeding rounds. Basically, if your planning on taking for than 1 min in a seeding round you are probably making a mistake.

Matt B.
T49

Posted by Ken Leung at 03/20/2001 2:27 AM EST

Student on team #192, Gunn Robotics Team, from Henry M. Gunn Senior High School.

In Reply to: I agree!!!
Posted by Matt Berube on 03/19/2001 6:43 PM EST:

What we find out during the qualifying rounds is that playing a game within 1.5 minutes is a good rule of thumb when planning the game.

This will give teams a good 2x multiplier, while every robot can take their time working out the game…

You can never be too careful when planning for qualifying rounds, because a lot of times robots will take more time then the coach claims. If people claims to do certain things in 20 seconds, then you should at least add 5~10 seconds to that.

Accidents happen in the field all the time, and that’s just the way games are going to be. So, you want to pay full attention during the game, as well as watching for the accidents that’s waiting to happen.

For example, when two robot are going through the bridge as the same time, you should keep in mind that the front robot tends to fall on its face if it’s moving too fast. So the coaches should call out to the drivers in advance about slowing down and doing it carefully…