My team is having a hard time deciding if we should go for low exclusive but we cant decide if shooting high is to important to give up during teleop
Scoring Power Cells at any point value is valuable towards making progress to unlocking the Control Panel objectives. More points is certainly nice but honestly I would prioritize whatever system you think can score Power Cells with the fastest cycle time, accounting for travel distances and potential defense. If you can make a rock solid fast low scorer I think you’ll be welcome on most any alliance.
Keep in mind that the low goal is just as helpful for your allance in terms of getting the control panel RP.
I wouldn’t call low pointless. It’s certainly good for teams who don’t feel comfortable quite yet going for the high goal.
Well if youre capable of doing high goal theres no reason to switch it out for low goal imo. The only case I see this happening is where you would be significantly faster doing low goal, but I dont think the difference would be too great.
Without doing all of your strategic analysis for you, all I can tell you is this. There are far more teams that try to do too much and over-reach, than there are teams that perfect a lower level task wishing they did more.
As a rule of thumb, it is better to be excellent at an easier task, than it is to be mediocre at a harder task.
Shooting low will be valuable, especially during qualification matches in order to get that RP. Even during DCMP events and in divisions, I expect that most playoff alliances will have a low shooting robot.
I can’t answer for your team though. It depends on your resources and time.
If you make a high-goal specific shooter and something breaks, can you sill score low? That is an important consideration. We planned from the beginning to make our floor intake be able to spit balls into the low goal. Low goal as a backup is better than no goals at all.
do you think control pannel will have any relevance in elimination matches
A team that is asking this question isn’t likely a team that has a solid intake/handoff/indexer/handoff/shooter that is both fast and reliable. They’re going to spend the season working on either low goal or outer/inner.
If you come at it from that perspective, it’s no longer “if you’re capable.” They’re learning what they’re capable of as they go. For teams like this, I’d stress balls/second versus points/ball. Getting 5 balls in the outer goal in a game won’t get anyone’s attention like 15-20 balls in the lower.
It’s very likely the difference is going to be astronomical between the two tasks.
30 points. That’s the same as 2 cycles of inner goals. I’d suspect you’ll see the control panel getting a great deal of use in elims unless cycle times are incredibly fast.
Echoing the above: By our estimation and models based on years past, our high-goal shooter must hit over 60% with a shot time of about 2 seconds to be worth it. If we don’t have that performance level a few weeks out from Palmetto, we’ll likely rip ours off and dump low too.
Put another way: Is your high goal shooter going to put up more points than an Everybot?
2 seconds per ball, or 2 seconds per 5 balls?
If you’re a team debating whether to score low or high, then you should probably score low and do it as fast as possible. If you can dump balls into the low goal as fast as a high level team can score up high, then you should do that. It’s a major benefit for the sure-to-be elusive Stage 3 RP, and it’s a major benefit towards causing the the “overflow” feedback loop that people have been talking about.
My take though, is that a strong, consistent climber is more important than a low goal dumping mechanism.
Ditto, reliable solo climbing is the most important scoring objective. if high scoring looks hard, score low.
What I took away from this video is:
- Out of 54 balls scored, 35 were by everybot in the low goal (35 points)
- Everybot is able to score low very quickly. The week 6 robot took awhile to get lined up sometimes and longer to get all the balls from hopper to shooter
- I would say the Week 6 robot is pretty equivalent to the “average” high scoring robot you might see.
Will there be high level teams scoring faster than everybot because it can shoot without having to go right up next to the port? Absolutely! But if you’re not confident in your ability to get the balls from your intake to your high goal shooter, I think it’d be much much better to do a quick, low goal robot. With the importance noted above that a solo climb is even more important.
When is your competitions? If you have earlier competitions, I’d stick with low and only low. If you have late competitions then I see no reason for you not to choose to shoot high.
I’ll say that our team is going low and fast. We decided on this strategy from the outset, in order to maximize the number of PCs we could score and aim for the extra rank point. While this is less important during playoffs, it’s still a good strategy if you have a fast bot and can do a very rapid dump into the low goal. We should be able to drop five PCs into the low goal in less than a second of actual goal time (literally, run up, dump, and go.) It’s a completely protected scoring position since you’re in the goal triangle that will earn a defender a tech foul (and 15 extra points for you) if they contact you, so that’s an advantage over shooters unless they can fire from the trench where they can still potentially have their shots blocked by tall bots. It’s also likely to contribute to a flood strategy, putting a lot of PCs into the goal and forcing the opponents to put them right back on the field, which reduces the low bots cycle time even more. There are many good reasons to be a low goal specialist this year.
and there was no defense being played against it.
Low goal exclusive does not have the same advantage as Stronghold. Especially as more high goal shooters pair up in eliminations.
lmao you know youre gonna have to drive across the length of the field to get a new cycle of balls. It will not that easy to just pick them all up nearby and dump another round in the low goal lol. Plus no defense is being played on them. Lets not get to carried away with this video.