I’ve started using simulation using the sim GUI, however I’ve noticed that some of the axes are swapped, such as the right stick and triggers. I’ve seen this older post, that says to check “map gamepad” to fix this issue, however I don’t see this when selecting my Xbox one gamepad.
If the “Map Gamepad” checkbox doesn’t appear, that means GLFW (the library we use to talk to joysticks/gamepads) isn’t recognizing it as a gamepad device. Unfortunately this is just something that doesn’t work too well across platforms (joysticks/gamepads are very platform-specific) and is difficult to make robust in all cases. However, the X-Box One pad is in the GLFW database, so I’m not quite sure why it’s not working.