Loading Stations

I’ve been looking for some clarification on this but I have found no definitive answer. As we know, there are 4 loading stations on the game field.
-1 on the opposite side of the map for both teams, adding to two
-1 by the driver station for each team on their alliance’s side of the map, adding to two
Are there any restrictions that would cause you to not use the loading station on your side or limitations?
What are the technicalities around using this, such as its intentions (if there is one I’ve missed it).
Any help is greatly appreciated! Thanks in advance!

The one on your side the field has no gears, and only overflow balls.
Match setup section 4.2

True. That being said, according to 4.6 Logistics,

According to Q&A 49,

And your plan to get the other alliance to willingly give you a gear is… And please don’t say that dumb gear agreement thing.

The boiler return bin holds 50-60 balls and you have 3 of them. If you are getting balls in the overflow bin to feed the overflow load station, either you are doing so well it doesn’t matter or the human players don’t understand the game.

Throwback to the infamous Noodle Agreement…

Under normal circumstances, you won’t have a gear in your alliance station. However, If the other alliance’s human player were to drop their gear and it land in your alliance station, they can no longer touch it and that gear becomes your alliance’s property. Any human player or driver on your alliance can enter this gear onto the field via the overflow loading station. This won’t be a factor in 99% of the matches, but it’s good to know for the 1% of the matches where that could be the difference between winning and losing or getting/not getting the rotor RP.

I am not sure if you are asking to use the other alliance’s loading station on YOUR scoring side of the field or simply the overflow station. You will not be able to use the other alliance’s loading station… but if balls overflow you can use your overflow station located between the driver stations.

You have 3 manned stations… two on the other end (next to each other)… one in the driver’s stations that is presumably manned by the pilot that is not in the airship.

Each boiler goal (High and low) count 5 fuel per second.
That means that a bin can fill in as quickly as 5 seconds.

I’m pretty sure that will tax even the best human players.