Who is a good low hub robot you have seen in competition this year?
Trying to find a good example to learn from their matches.
Ideally
tank drive
pickup and dump style scoring (not a shooter) from the fender like the Everybot
have watched a lot of 4481 but they also can shoot high (excellent!) but their patterns what we want
have not seen a really good Everybot in matches I have watched (most I have watched don’t perform as well as the 118 video) but I am sure there are some out there who have done well in competition…I just do know where to find them
Have you seen something live that I can find on video?
4607 also puts up 14 Low Goals in this match primarily from the far side of the field.
For the first linked video, the gameplan was to have both of our alliance partners do their Traversal climbs relatively early in the match to lock them in. 4607 cycled near side of the field until it was empty, and then cycled far side of the field when there was a high concentration of Cargo there. This helped our cycling efficiency quite a bit. This was just the second match we cycled low after switching from cycling high so we take 22 shots and miss a few of them.
In terms of a playoff low goal strategy to emulate I think the second match I linked is a good one… the concept was for the low goal scorer (4607) to play the far side of the field while the high goal scorer (876) played the near side of the field. The theory was that 4607 would play defense while retrieving the “harder” Cargo and effectively feed our high goal scorer through the Lower Hub. Playing the far side of the field obviously slowed down 4607’s cycling, but it also slowed down the entire opposing alliance since there were 4 robots on that half of the field at any given time.
The strategy worked well overall. It enabled our alliance with one high goal scoring robot to beat two good alliances with multiple high goal robots on our way to the finals.
Unfortunately a lot of the top ones don’t have match video on TBA. Besides 4481, 1676 looks like the highest on this list with a clear full-field view on TBA.
I agree the strategy to cycle low goal far side while alliance members scored high on near side worked well the only thing to note is that if you are picking up cargo and scoring on the opposite side of the field keeping your intake up is huge especially since there are more robots over there and as discussed on other threads they are not shy to give penalty’s for intakes.
Just to add some insight to our run at St. Joe, here’s our breakdown post-comp. Biggest flaw in our design is the wrist being sloppy/gears breaking after running a lot. Once we get that nailed down, our ends should hopefully be better.