This year, my team (4013 Clockwork Mania) came up with a design for an arm with two joints. I wish I had the official CAD for it, but it was on a laptop that unfortunately did not survive an incident involving a flying tape measure (this was outside of FRC, don’t worry) However, I was able to find this really old concept from when we first started designing.
The idea was that the two sections could rotate independent of each other, and the shorter section (that has an intake at the end) could pass through the robot as a whole. This meant that we could pick up cubes at any height, place them at any height, pick up cones from any height and orientation, etc. If we picked up a tipped cone that would be upside down when raised, we would just have to pass it through the robot and it was suddenly ready to place.
The joint for the larger section has max around 150 degrees of rotation, and the joint for the smaller section has a bit more than 360 degrees, basically a full rotation’s worth of freedom but not continuous because wires for the motors running the intake run through the entire arm mechanism.
When we built it, it worked! (mechanically only tho sadly). Our team didn’t have a mentor in that era (we had supervision in the robotics room and someone registered us) but we didn’t really get any help aside from that. On a very similar and important note, at the time we didn’t have the resources to properly execute the design. Specifically, we didn’t have any VPs or gearboxes strong enough to run the arm. Eventually, we ended up making bigger reductions with adding more stages and sprockets and chain. It was a mess, and extremely ugly, but the arm held its weight and more. It was still struggling though, and the sprockets we used at our competition were mostly borrowed from other teams, so we had to disassemble the source of our gear ratios.
This year, we have a mentor and more resources. My main question is, how would you best manage creating enough torque in both arms with a design like this? The less chain, the better.
We are planning on attending an off-season event this October, and want our arm to be scorable. Obviously it doesn’t have to be world class, but we want to at least accomplish something with the many hours of headaches and daydreaming that went into this robot. I know it’s possible, as we got it to score a bit on the practice field (albeit janky) but I would like to know how some of you would tackle this if you were faced with this design.