A while back, there was a post about a project to run a sort of mock-GDC to give you guys a challenge to practice design with, as well as to document the sort of process that actual FRC competitors would take to create a game.
Currently, we’re at the stage where we’re trying to finalize what elements of a game to prioritize, and we wanted the community’s opinion.
Just to clarify: this is what we would like to see in the mock-GDC’s game, right? And is the plan is for robot to only be CADDed, not built (or at least only the CAD is being judged)? Because a lot of these things on here, like spectator friendliness or easy to build game pieces, are really important to me in an actually game, but don’t really matter for your game.
For most of the participants, the robot will only be CADed. We’ve had some parties interested in perhaps running this at an offseason or scrimmage if it turns out well though.
The project however, has a second goal of documenting the way a group of FRC participants themselves would create a game. It would be an interesting resource for people. Maybe someone from HQ might even read it and better understand how we participants would do game design.
In case anyone was interested, the analytics page for the results is here:
The poll will probably close somewhere around wednesday, after which we’ll be taking the data and looking for trends.
This data will be vital to helping us design a game that you all want to design for the summer design competition, and your contributions to this project are greatly appreciated. Thank you all for taking the time to fill this out, and as always if you have any more game advice we’d love to hear about it in the comments of this thread or in a pm to either Wasay or myself.
Just a note: Team 190 has been creating a fall competition named Savage Soccer for students that has expanded to some other local teams (and some not so local). It has been based on the Vex platform since 2002 (3 years before FVC!) and is obviously much closer to what is now FTC than FRC, but their archive could be handy when looking for inspiration. http://users.wpi.edu/~savage/About/
It’s definitely not just you. Data and statistics are awesome. The trends show how unified our opinions are on some features and how wildly split they are on others, which I found particularly interesting.
Thanks for pointing that out! I had never heard of it before. I’ll see if there’s any interesting things they did that we could pull from it.
I’ll second the shout out for Savage Soccer: I’ve been competing in it for the last three years and the games they come up with are always very well done!