How can I model a pivoting mechanism that is not driven at the joint, but rather further away from the fulcrum, by a lead screw using Mechanism2d?
Do the calculation in your code to convert the lead screw position into a joint angle. Mechanism2d isn’t a physics sim, it just draws lines.
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Yeah I worded it badly, I just didn’t know if there was a better way to depict the mechanism motion, so I could use it in AdvantageScope.
Thanks.
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