Is there an available method in the API that is the opposite operation of fromFieldRelativeSpeeds?

i.e. if I have a ChassisSpeed, how to convert that to field-relative X and Y speeds?

Is there an available method in the API that is the opposite operation of fromFieldRelativeSpeeds?

i.e. if I have a ChassisSpeed, how to convert that to field-relative X and Y speeds?

Doesn’t ChassisSpeed already contain field-relative x and y speeds?

vxMetersPerSecond and vyMetersPerSecond

Apply trig to your chassis speeds using your gyroscope.

```
public ChassisSpeeds getFieldRelativeSpeed(double robotX, double robotY, double omegaRadiansPerSecond, Rotation2d robotAngle) {
// Gets the field relative X and Y components of the robot's speed in the X axis
double robotXXComp = robotAngle.getCos() * robotX;
double robotXYComp = robotAngle.getSin() * robotX;
// Gets the field relative X and Y components of the robot's speed in the Y axis
double robotYXComp = robotAngle.getSin() * robotY;
double robotYYComp = robotAngle.getCos() * robotY;
// Adds the field relative X and Y components of the robot's X and Y speeds to get the overall field relative X and Y speeds
double fieldX = robotXXComp + robotYXComp;
double fieldY = robotXYComp + robotYYComp;
return new ChassisSpeeds(fieldX, fieldY, omegaRadiansPerSecond);
}
```

I know im misusing `ChassisSpeeds`

by using them to store a field relative speed (that’s not its intention). 1622 has their own `FieldRelativeSpeed`

class which is what this method is in, you pass in a `ChassisSpeeds`

and a gyro angle and it convert it to a `FieldRelativeSpeed`

. For the sake of simplicity I didn’t bother including that here and just modified the method to just use `ChassisSpeeds`

.

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fromFieldRelativeSpeeds rotates your velocity vector by your gyro angle to get to robot-centric. To go the opposite way you can call the same method with the negative of your gyro angle.

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As in gyro angle * -1?

Or some fancy mod math?

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