I don’t see how that’s the conclusion considering that Q11 match was nearly full and that was with like 3 mistakes on 2910 + the 3rd piece missed in auton. I think it’s definitely possible without the edge climber
Strictly speaking, TBA doesn’t auto-add videos from anywhere - there are a variety of automated upload processes (like the process used by regional trucks and FIM) that auto-link videos to TBA as they are uploaded. I know PNW uses a custom process developed by PNW, but I don’t know much more about it. Like you said, uploads are happening after the fact, so that may also affect PNW’s method of associating videos with TBA matches.
I haven’t watched that many matches, but will we get to see speedy robots do the 2767 auto in 2017? Once finished with scoring, and not going to balance, you’re almost halfway across the field. Saves time and distance in teleop. 2910 should be able to easily adapt.
At this point I’m very confident in saying that full grids are definitely going to happen as teams continue to iterate out inefficiencies in what is ultimately an execution-based game - and especially as we enter District and World Championship season where random quals matches and third partners in eliminations matches start to be made up of extremely capable offensive machines (and they need to keep scoring to secure the victory because opponents are also getting better makes these alliances be less risk-averse).
I’m less confident we’ll see many or even any clean 193’s, mostly because I expect there will be far fewer alliances capable of getting the last two autonomous points than are capable of simply filling the grid by the end of the match - it requires two robots with 3-piece autos (one of which uses the bridge or bump side), two robots with 2-piece autos (using the bump AND bridge) plus a clean side 3-piece auto, or one team to score more than 3 pieces (the “cube shooters” have the potential, but I’ve yet to see one regularly keep all their shots from rolling back across the grid tape). And in all cases, one of those robots also needs to balance. By the end of the year, we’ll probably see examples of teams that have the necessary parts, but they’d need to get together in a match, all hit their autos simultaneously…and then go on and play a perfect offensive match including a triple balance against an opponent who presumably isn’t going to just go and let them do that without a fight.
This just in!!!
Alliance 2 at the Miami Valley Regional consisting of Teams 4020(My personal favorite), 4028, and 3504 score a staggering 192 to advance to the finals!!!
51 penalty points, what happened??
I think most of them come from G204 but heres the link, let me know what you think!
Did you see some G109s ?
GA: “And that is how you play Charged Up!”
Curious as to what led to a 2nd engaged being added to Red score here? i didnt see anything obvious in auto…
Could be a misclick on a ref panel or in the FMS UI, although I’d be surprised if either UI allows it. But as pointed out in New high score in San Antonio--sort off - double engage in auto? - #2 by sagi346, the second engaged bot was ignored in the final score.
It’s also detailed in this thread talking about what’s going on with TBA recently
And the same alliance beat that by 1 point in Match 11 (181 without fouls): Match 11 - FIT District San Antonio Event 2023 - The Blue Alliance. Only missed one node.
@Richard_Wallace is right. I believe most of the penalties were from our scoring mechanism breaking and hanging out the back side of the robot while our intake still stuck out the front. So anytime we extended our intake outside of the community we were flagged (and rightfully so).
Great matches today!