Remember that thread? [08-11-03]

Hi again :-).

It is too hard to top what I had last week in “Remember that thread?”, so this week I am going to start something call the “there is a FIRST for everything” series ;-). In this series, I want to bring back some of the threads about things when they were first introduced to the competition… things we take for granted nowadays…

FIRST has gone through a lot since the beginning. In its short history of 13 years, it has gone from a small competition in a high school gym in New Hampshire, to the near 1000 teams with more than 20 regionals. It wasn’t easy improving the program year after year, but some how the FIRST staffs did it, and FIRST is more successful than it ever was. A big reason for that success is that FIRST is willing to try out new ideas. And every year, the program gained something because of those ideas.

In the “there is a FIRST for everything” series, I plan to bring back some discussions from the past and show you what people thought back in the days when they face brand new changes in the competition.

Without further delay, here is “Remember that thread?” #2:

There can be no REJECTIONS!!! by Brian Beatty, Engineer on team #71

http://www.chiefdelphi.com/forums/showthread.php?postid=65031

Just a little background for the thread. The concept of alliances was first introduced in the 99’ game. Back at 98’ the format was still 1 vs. 1 vs. 1. Even though it is very natural for us to think about playing in a 2 vs. 2 game, there were doubts back then.

One of the main concerns was about alliance selection. In the old days, it was all about seeding matches, and you can only go into the finals if you were seeded high. With the introduction of alliances, teams have to worry about picking alliance partners. One of the top arguments was if the top 8 teams should be allowed to pick each other. There are ups and downs on either side of the argument, but I will let you go to the thread and see what people have to say about that.

99’ was my first year in FIRST, so as far as I’ve been around I’ve always seen the alliances in the competition. So, it’s natural to me and never doubted it won’t work. Imagine when your are always on your own, and suddenly you have to rely on partners to play successfully in the games. Imagine the first time you hear you will be paired with random partners, having no idea what they will do when you are building the robot during 6 weeks. Just imagine ;-). It adds so much more in terms of strategy in the game, and the feeling of “I might not have the right strategy” grow on you as weeks goes by.

But as the years pass, and people more and more comfortable with the idea, it suddenly become one of the best things FIRST introduced to the competition. I see teams bonding with each other when they haven’t before… I see teams trying hard to build robots to compliment other robot’s strategies… I see teams cheering with other teams in the cheering section during finals, even when their robot wasn’t on the field.

As a teenager, never knowing anything but the “it’s either you or me!” mentality, it was something very inspiring when I see long time rivalries coming together working their hardest to win the game together. I learned the concept of team work being more beneficial than one team beating everyone else the first time because of alliances. It’s not “I don’t like those kids on that team!” anymore. Instead, it is “hey there are some cool people on that team!”. I consider that one of my biggest learning experience in FIRST.

And I hope all of you have similar learning experiences.

Looking back at a couple of regionals I’ve been to where the negative effects of this rule change took center stage…

(1) New York City 2001 Regional: I can not remember the team off the top of my head, but this team was ranked in the upper half of the teams (but not in top 8). They were selected, I believe, by the number one ranked team. After a bit of confusion, they found the team representative, and they declined, thinking that another team would pick them (they apparantly did not think being paired with #1 would make a strong alliance). The student had no idea that they could not decline. The announcer did nothing like ask “are you sure? the rules are …” but went directly to the next alliance selection. Several other top teams, even knowing the rules, were upset that this team were effectively booted out of the competition for ignorance, asked to pick them, but were told they could not. It’s too bad this happened, I’m not sure how eager this team was to continue participating in FIRST after attending the event.

(2) Canadian 2003 Regional: My team (639) was ranked #4 (plus or minus one), and we had our list of teams all worked out. We wanted to be paired with the #2 team, but not the #1, so we asked #1 not to pick us. Maybe that was a bad move, because #1 did pick us… Either because we asked them not to (and they knew it would hurt us) or because they actually wanted to pick us (which we did not know). So, we declined the #1 pick (to the words of “no we do not” which made me cringe and look away just before the crowd burst out into “ooooooooooooooo”). #2 could not pick us, and we were forced to pick our own alliance, after #1 #2 #3 picked the top 3 teams on our list. AND, the #1 alliance went on, I believe, to win the competition. So, the moral is, don’t ask not to be picked :wink: It might do you more harm than good.

Given that these types of things do happen, I ask, does the rules change work? In my opinion, it half works, but as you can see there are a lot of cases (I’m sure #2 here has happened to other teams as well) where it encourages emotions to fly and some not-so-picturesque results. Maybe someone can post some good examples of this rules change before I form and post my opinion on the selection rules change :wink:

In reading the referenced thread, I realized that it is probably unclear just what the rules were in 1999.

That was the first year of alliances. The top eight seeds picked their alliance partners but were not allowed to pick among themselves. Teams that were picked by one of the top eight had the option of declining an offer and waiting for a better one.

This resulted in a lot of deal-making and from what I understand in some cases there were qualifying matches that were apparently “thrown” so that a team would stay out of the top eight and be available for picking by another team. I don’t recall seeing any of that, but I spent alot of time in the pit helping other teams so I might have missed it.

We ran into this possibility in the San Jose regional that year. It was the BeachBot’s second year and we finally had a machine that was doing well. We were around the 3rd or fourth seed and were looking for who we were going to pick. Team 60, Kingman, looked very promising to us. They had some troubles early on but they were now fixed and were steadily climbing the rankings. But they were still ranked about 10 or 11 and better yet few of the other teams had picked up on them. They didn’t have a potential partner yet.

They were in one of the last qualifing matches along with the number one or two seed and a couple of middle to low ranked teams. If Kingman and the high ranked team (I seem to recall it being 254 but it might not have been) were on different alliances, then there was no problem. They would fight it out, probably get a slightly better than average score, and not much would change. But if they were paired together, then there was a good possibility for a real blowout. At this time you knew who was in the match with you, but only found out who your partner was when you were in the que to go out on the field.

When we realized what the possibilities were, there was some hurried discussion between the leaders of our two teams about what should be done. They ultimately made what I felt to be the only defensible choice. Kingman would go out and do their best no matter what. As it turned out, they were paired with the high ranked team and won the match. As I recall, it was the highest scoring match of the competition, but even if it wasn’t they scored enough points to move into the top eight.

Because it was so late, we were pretty well screwed. Not only was our planned partner no longer available, but most of the other top teams were already committed to alliances. To pair with us, they would have to break their word to another team. I think we had to go down to our fourth pick or so before we found somebody who would accept and we were eliminated in the first round. I still think if we had been paired with Kingman we would have come out on top.

On the bright side, that was the beginning of our friendship with Kingman. It was also the beginning of a running joke, because it was three years before we would be able to play WITH them in a match. Even though we went to all the same competitions, even in the off-season. We played together several times, but always on opposite alliances.

Changing the rules to allow picking among the top seeds and eliminating a team’s ability to “wait for a better offer” were defintely steps in the right direction. Yes there are some problems, but they are much easier to live with than what we had before. As my Uncle is wont to say “You never solve a problem, you just exchange one set of problems for a new one. The only question is whether the new set is easier to live with than the old”

The problems Patrickrd mentioned are lapses in judgement by the teams involved. It is assumed that any student sent out to represent a team for alliance picking knows the rules. To send out someone who doesn’t is folly and not FIRST’s problem. In the case of Patrikrd’s team, they made an unwise choice, it was not the fault of the rules nor were they ignorant of the posibility they would have to go as number 4 alliance if they turned down number 1. Could these teams have done better if they made different choices? Probably, but that doesn’t mean we should go changing the rules to moderate the consequenses of foolishness.

*Originally posted by ChrisH *
[If Kingman and the high ranked team (I seem to recall it being 254 but it might not have been) were on different alliances, then there was no problem. [/b]

That would have been us :slight_smile:

I never knew that in 99’ you could decline and hold out for a better alliance. That must have wayyyy overcomplified things(Is that a word?) I like it much better the way it is. Just dont decline unless youre in the top 8

Cory

*Originally posted by patrickrd *
**Looking back at a couple of regionals I’ve been to where the negative effects of this rule change took center stage…

(1) New York City 2001 Regional: I can not remember the team off the top of my head, but this team was ranked in the upper half of the teams (but not in top 8). They were selected, I believe, by the number one ranked team. After a bit of confusion, they found the team representative, and they declined, thinking that another team would pick them (they apparantly did not think being paired with #1 would make a strong alliance). The student had no idea that they could not decline. The announcer did nothing like ask “are you sure? the rules are …” but went directly to the next alliance selection. Several other top teams, even knowing the rules, were upset that this team were effectively booted out of the competition for ignorance, asked to pick them, but were told they could not. It’s too bad this happened, I’m not sure how eager this team was to continue participating in FIRST after attending the event.

(2) Canadian 2003 Regional: My team (639) was ranked #4 (plus or minus one), and we had our list of teams all worked out. We wanted to be paired with the #2 team, but not the #1, so we asked #1 not to pick us. Maybe that was a bad move, because #1 did pick us… Either because we asked them not to (and they knew it would hurt us) or because they actually wanted to pick us (which we did not know). So, we declined the #1 pick (to the words of “no we do not” which made me cringe and look away just before the crowd burst out into “ooooooooooooooo”). #2 could not pick us, and we were forced to pick our own alliance, after #1 #2 #3 picked the top 3 teams on our list. AND, the #1 alliance went on, I believe, to win the competition. So, the moral is, don’t ask not to be picked :wink: It might do you more harm than good.

Given that these types of things do happen, I ask, does the rules change work? In my opinion, it half works, but as you can see there are a lot of cases (I’m sure #2 here has happened to other teams as well) where it encourages emotions to fly and some not-so-picturesque results. Maybe someone can post some good examples of this rules change before I form and post my opinion on the selection rules change :wink: **

Bah … Pat, the Canadian regional was something we did fine at - we mess up in our elimination matches so I have nothing against not going with 1088 (yeah… selecting us after such a nice request really made me… not so happy).

As for your first mention of changes in the rules, that was the 2002, not 2001, NYC regional ( I was there). I agree, very sad for the team… I remember the coaches yelling and the girl crying :frowning: