Long time no posts. Robotic Amusements is the largely the reason.
For those of you who still remember me at all, you will probably remember that I am known for LONG posts.
Why should this post be any exception? I apologize in advance.
While I am apologizing, this post can be fairly criticized as not of general interest. True enough, but I suppose some may find it entertaining.
Judge for yourself…
Robo Basho™ the Movie…
Well, we’ve reached that final climatic scene in movie where the hero is either going to make it or not, but either way, he gave it his all.
Robotic Amusements has been a wild ride, but basically it’s all come down to a trial that starts today.
For those of you tuning in late, here is the plot summary up to now.
I was born on a dark and stormy night… …okay, perhaps that is a bit too far back (I know, I know, it’s a cheap joke, but, as my family knows only too well, jokes never get old for me).
5 years ago (almost to the day now that I think about it) Mike and I decide that “Robots In Arcades” is doable. We incorporate Robotic Amusements. We are sure we’ll have our first game out the door in about 3 months. Time passes. We hire employees. We develop the game we now call Robo Basho™ and the supporting technologies that let robots live in a glass box without constant human intervention. We learn the hard way that “Robots in Arcades” is easy to say but hard to do, harder and more expensive than we ever imagined. We spend more time. We spend more money. I quit my job to work on RA full time. We run out of money. We fire our employees. We go back to paying work. We save up some money. We spend even more money. We go out on a limb. We go out on a limb further… …further… …even further. We test. We discover we need changes. We improve. Not enough. We improve more. We’re out of money. We go back to work… …again. We finally get Robo Basho™ to the point where it is not perfect but it is good enough for a a local trial. We give it one last gasp. Then another “last” gasp. Then we hold our breath even longer. The local trial goes pretty well. But… …still more refinement needed. We make more improvements. More money, more time. Namco sees our data from the local tiral. Namco gets interested. Namco does a trail in south suburban Chicago. More problems. More improvements. More breath holding. More limb climbing. We stumble through the Namco trial. The numbers are good but not a slam dunk. Namco is interested. Or maybe not. They dither… they dather… and then they decide… …that they need ONE LAST TRIAL at a restaurant/bar before they can REALLY decide.
So… …now you’re all caught up. It took longer in real life. 5 Long years. I’ve left out some of the details but you get the gist.
All that remains is that calm, reflective sequence before the climatic bits of the movie start to flicker across the screen; It’s time for our hero to reflect on the longness and strangeness of the trip (if it were done tastefully perhaps the soundtrack could be an homage to that Grateful Dead classic… Truckin… got my chips cashed in… Keep truckin…
Never one to disappoint my audience, I guess it’s time for me to start doing some reflecting and such…
Sometimes, when I think about it, I don’t really know how we got here. For 5 years now, I’ve been SURE that RA is only 3 months from a completed product. If you ask me how much time it will take him to finish Robo Basho™, even today, “about 3 months” is the only answer I can give. Of course, I’m self aware enough to know that it would be hard for anyone else to believe my words, but I really do believe them.
I guess that explains a lot about how we got here (about as good of an answer as I can give anyway). I never would have set off on this journey had I even dreamt it could take 5 years. Had I gotten an inkling along the way, I may very well had taken another path. But either through incompetence or self delusion, I’ve always felt I could hold on for 3 more months, that’s not even the blink of an eye really… …just 3 more months…
Now you know as much as I do (perhaps more if you’re perceptive).
If you want to see The Movie live and in person (and you are in Chicago land) the trial is at Real Time Sports Bar on West Devon Ave. Elk Grove Village, IL 60007. The game is set to a buck per play. I think it’s fun. 3 minutes of fun for a buck seems like a good value to me. But what to I know? I’d like to hear your thoughts on the subject.
The trial should run 2 or 3 weeks, but predictions are difficult, especially about the future. So, if you are thinking about it, I suggest heading over there sooner rather than later… …why not right now? Come early, stay late.
Let me know what you think of this Robo Basho™ thingamabob.
In any case, this is the last chapter. I wouldn’t rule out an epilogue or two, but this trial is going to decide it one way or the other for RA. Namco will either get the data they need to decide or they won’t but it is the end of the road for RA unless they decide to spend their own money to make it through the 3 months it will take to bring Robo Basho™ to production. Is 3 months enough to git 'er dun? Of course it is…
…at least I think so.
Your thoughts are welcome…
Cheers,
Joe J.