Yeah, but FIRST isn’t supposed to be just an engineering project, its supposed to be life in a microcosm. Certainly there are many valuable reasons to have an oligarchical system - its very efficient for one, and the right people usually are the decision makers. However, the goal of FIRST isn’t necessarily to build the best robot, its to inspire kids…
I didnt give too much detail on the process we followed for the things I listed.
We attended the kickoff at RIT, and our plan was for about half the team to meet in a classroom there after the kickoff presentation to analize the game and scoring, and to have some students attend the various workshops that were being held at the same time (SW, controls, pneumatics…)
we were worried that none of the students would want to sit through the workshops, but the opposite happened, only one student DIDNT want to attend a workshop - so two mentors and one student poured through the manual and got the basics of the game and scoring down, created some graphs, and then when the rest of the students came back we went over the game with the whole team. It was quickly obvious from the scoring which functions would be most important (WHAT the robot had to do to score the most points in the worst case sceneario).
So there wasnt much dictation to the masses there - the game itself drove the conclusions.
At our next meeting we sat infront of a big whiteboard as a team, went over the scoring again, and listed our priorities - (collecting balls was most important…) then we let everyone throw up ideas on HOW the bot could do that, with the rule that no negative comments are allowed (thats stupid, or that wont work, or thats against the rules…).
then we put some meat behind those ideas, gave some thought to how each proposal might be done, drew up some system concept drawings for several of them, and let the whole team vote on the criteria I mentioned in my last post.
so nowhere in this process were the engineers off designing the machine, while the students were sitting in a corner surfing the web. FIRST is about engineering, this is how real engineers brainstorm new systems and reach agreement on how to proceed.
To me, design by committee would be like doing the brainstorming thing, where wild ideas can be tossed up with out critisism, but then not downselecting based on their merits - if you let everyone add their little idea or subsystem to your robot, so that you can be democratic and let everyone design a piece of it on their own, you will start out trying to design an off road motorcycle and end up with a greyhound bus that has ten wheels, 6 engines, and is towing 2 trailers full of subsystems as your ‘motorcross’ machine.
The number ONE rule for mentors on a FIRST team is this, “DONT let your team fail!”
if you show up at an event with a bot that wont work, or if you fail to ship by the deadline, your team will not be inspired towards anything - they will think engineering is a hairbrained seat-of-the-pants way of doing things that is frustrating, impossible to understand and that it totally SUCKS!
No one is inspired by that.