CD7 (47’s 2002 robot) hands down. That robot has inspired so many mechanism and intake evolutions that have persisted more than a decade and a half after their season. There were teams making CD7 inspired intakes for the 2020 game. Talk about long-lived.
I think you should describe your choice for “robots that changed FRC” a bit better, and include exactly what about FRC they changed, for those of us less aware of the whole robot past (In reference to 71’s robot that I know nothing about)
Arguably the most versatile robot ever. Never even needed to be improved year to year because you can’t beat perfection.
1114 in 2015. Looking at it, it’s like a Mona Lisa of robots - incredibly creative problem solving in a very “simple” package. It’s also the most successful FRC kiwi drive to date.
It changed FRC by showing a very simple way to do compliant intakes for even the most difficult game pieces. There are now entire vendor product lines dedicated to compliant intakes.
Here’s a nice video of a talk by Andy Baker: [Top 20 Robots in FIRST Robotics - YouTube].
(Slides here: [Great Robot Designs in FRC History - ppt download].)
This robot set the bar high for effective trolling on Chief Delphi…
I’d argue 2910 2018 changed the FRC landscape by showing off swerve at a high level (and causing many PNW teams to attempt it the following year), though that’s also because of the work SDS has put in to making swerve as accessible as possible
What was the first robot to do the buddy climb?
Edit: Correct me if I’m wrong but wasn’t there multiple teams that started to do buddy climbs in 2018?
Here’s maybe an odd one: 341 2012. Daisy XI continues to be one of the best examples of a simple, straightforward robot that has the ability to dominate at high levels of play. I may be slightly biased since it was my first year in FRC (and everyone will always bias towards “the greats” being the ones that influenced them the most), but it’s the earliest “MCC+”-type example that I can remember.
edit: Not to mention DaisyCV.
Depends what you consider a buddy climb. All of 2007’s climbers were buddy climbers, and I’d bet that a lot of 2018 teams were taking direct inspiration from 2007.
Team 47 - Chief Delphi really set the bar back in the day. Their 1998 robot was the first ever swerve drive in FRC and was absolutely revolutionary. They then raised the bar again in 2000 with an even more impressive swerve drive. Considering the lack of COTS parts available back then, and the limitations of the kit motors, these swerve drives were truly out of this world.
Was there a single robot that was the design inspiration for the original KOP drive? I remember the old c-channel kit, but I don’t really know where it came from.
This is a story that everyone should read: The Weak Robot Cart — JVN Blog
Were there any buddy climbs in 2010? I know there were multiple ramps and teams like 2337 who climbed and presented a bar for other robots to hook onto, but did any robot (try to) climb with another robot?
@BordomBeThyName is right about teams drawing inspiration from 2007, but those robots just helped their partners get end game point without getting the points themselves.
2012 had some robots like 1501 and 701 that supported other robots while they drove onto the platform so both robots received points. While the main point of those robots were to fit 3 robots, I could see how they could be considered buddy climbs.
469 in 2010
254 in 2014
469 in 2013.
Based on this metric…
I still don’t understand how it works.
They also revolutionized “The Ramp”
Wasn’t 98 also the first year of “trick wheels” with I believe 67?
95’s 2002 robot, Feynman, did this. I’m not saying that because it was my team who built him, but because for literal decades after Feynman played I had people come up to me at events and say “I loved your team’s popcorn robot.”
I don’t know if he was the first robot to have a ‘faster than drive speed, full-width intake’ but he did a really good job of showing what a system like that can do with a (for those days) super fast drivetrain.
Edit: he was also a really good example of a robot that was super fun to drive and play with, but ultimately ineffectual at winning matches. Other teams could usually rip goals away from us and/or push goals out of the scoring zone with us attached.
Robots that were influential to me:
233 in 2007; arm; packaging
111 in 2007; form and function
1114 in 2008; simplicity, robustness, autonomous
148 in 2010; game piece control; mechanism
1519 2008 made sure you only had one way of approaching the amount of robots you brought to the field (ignoring 2015*)