As the driver this year i have a few comments to make that might add to the discussion. My last match (and an unfortunate number of my other matches) was decided by one ten point penalty, we went from being up by six to down by two. Now, I have not looked at match footage yet so i do not know what the infraction was like on the part of my alliance partner, but i did notice something today. Glare is the worst thing to contend with in this game. I truly feel bad for the teams with lightly colored robots and even worse unpainted aluminum. In some driver stations I can only see the bumpers of my robot because they are dark blue.
I without any exaggeration could not see how many robots were on the other team. I was totally convinced there was only one robot on the other side before hybrid started. I had to look at the screen to realize how many robots there were.
It is very difficult to see white with all the glare and unfortunately the line is white and parallel with the poles of the lane divider making it very difficult to see the line’s exact position.
I think after further analyzing what we have seen this weekend most of the infractions were on the side opposite the alliance (with the exception of bots crossing the line while hurdling which i feel is a team’s fault in design rather than an oversight by the GDC) We should certainly leave it up to the GDC to decide how to react to these unfortunate circumstances. Hopefully for the game’s integrity they will make a small adjustment to cope with these problems whether it be choosing a more contrasting color for the line or decreasing the penalty’s severity.