I run an educational design community, and I’ve designed a trap robot for this game and posted the progress here.
It’s unbelievable how many teams I’ve talked to that are going for the trap as a “must have,” not knowing how ridiculously hard this objective is… for not that many points, and the opportunity cost is much greater. Compared to previous endgames, where you can reserve space (2022) (2019), cheesecake it onto a different mechanism (2018), or literally drive onto a platform. (2023), the trap requires you to design your entire robot for an RP and a few extra points around this objective. A single mechanism needs to perform 2+ functions, and the height limit, extension limit, and height of the chain make the design process incredibly difficult if you don’t plan for it ahead of time. The geometry is stupidly hard, but it looks easy. Try designing/planning for it, and it’s so much harder than it looks.
The hang is a bit difficult (not insanely), too, like the basic one. It’s so low to the ground that your bumpers can touch the floor on accident if you don’t plan for it.
That means less resources for the rest of the mechanisms, less drive practice, and significantly more complexity. You are effectively adding 500 percent more complexity and difficulty for your robot for 5 points. Drive practice + better mechanisms will give you so many more points. You’ll finish earlier, and your build season becomes much more comfortable.
“RP is important!” Winning gives you 2 RP, and RP doesn’t matter in elims. In a regional format, you need to win your event to get to worlds, and in a district format, making elims consistently, then making elims at DCMP makes you worlds. Getting an extra 1 RP but being bad at scoring doesn’t do that. Scoring really really really well does that.
Unless you are good enough to be ranked 1 in your event or at worlds in previous years, and you are already a team that can design in a way to be good at scoring anyway, the trap is a trap. Getting picked early gives you the same DP as the captain. The first pick goes to worlds, too. If you’re scoring 2x more than everyone else who’s doing trap, you’ll obviously get picked over them.
Build fast, build reliably, get drive practice, and do well. I don’t want many teams to suffer just because they wanted to do a trap mechanism.