SUBWOOFER defense grants ENSEMBLE?

So I was thinking a bit more about G424, and it seems that part A is, like, really ambiguous. For reference:

G424 STAGE protection. A ROBOT may not contact (either directly or transitively through a NOTE and regardless of who initiates contact) an opponent ROBOT if either of the following criteria are met:
A. the opponent ROBOT is not in contact with the carpet or
B. any part of either ROBOT’S BUMPERS are in the opponent’s STAGE ZONE during the last 20 seconds of the MATCH.
Violation: 2 TECH FOULS plus the opponent ALLIANCE is awarded the ENSEMBLE RP if a Qualification MATCH.

I’ve already thought of several cases which grant a penalty in a situation which doesn’t really make sense based on the indicated intent of stage protection. For each case, I’ve described a red ROBOT committing a foul awarding a blue ROBOT the ENSEMBLE RP.

  • A red ROBOT rams into a scoring blue ROBOT, causing their intake to run up on the SUBWOOFER. The blue ROBOT is supported by the SUBWOOFER and the red ROBOT’s BUMPERS.

  • A blue ROBOT rams into a red ROBOT, trying to pin them against a wall/pillar/etc. The blue ROBOT is a top-heavy, tilts up over the red ROBOT, and is briefly contacting only the red ROBOT’s bumper.

  • A blue ROBOT is climbing on the red STAGE, attempting to descore a NOTE from a TRAP or get ONSTAGE. A red ROBOT clips the blue ROBOT while cycling.

I don’t know what the intended interpretation of this rule is, but I’m fairly confident that this isn’t it. One idea:

  • Limit the exception in G415 to your own chain, as well as the scoring requirements for ONSTAGE. The descoring a TRAP thing can probably fall under G212 as an egregious violation of G415.

  • Move the “either ROBOT’s BUMPERS in the opponents’ STAGE ZONE” out of G424B to the main body text such that it applies to both G424A and G424B.

What do y’all think?

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The problem with this is if you limit G415 to your chains if someone driving around accidentally gets caught they now get a tech foul, a yellow card (it will be greater than momentary) and 2 tech fouls in the end game as the whole other alliance hits them while trying to climb. (plus RP if this is a quals match)

The issue with this is I forsee quite a few climbs this year resulting in instances where the climbing robot does not have it’s bumpers in the stage zone so you still need a way to protect that without making touching the chain an immediate safe zone.