I’m afraid I’m going to be picking apart your reasoning. I don’t necessarily disagree with your conclusion, but your reasoning is… a bit flawed, shall we say?
- L.A. Regional has a surprising number of single-event teams–and a lot of the 2-event teams use it as their first event. It was your second event. You had a full event to learn how your robot handled and get good at driving. Some of those other teams barely had it working on arrival, let alone getting practice. Automatic performance boost.
- L.A. Regional had a fairly high proportion of tank drives–if you take a look at the link @Zaque posted, 14 swerve, 4 mecanum, 28 tank. Again, quite a few single-event and first-event teams, many of whom do build tank for various reasons. (Like no budget.)
- I kinda hate to pull this on you: You got lucky. OPR has you as # 9. (TBAThe Blue Alliance, a site for FIRST Robotics Competition event data regional page, insights tab). I don’t want to say “favorable schedule” because I can’t really pull those stats quickly.
In other words: you did that well by being better than most other tank drives.
And there were 3 above you, none of whom picked you. Of the 14 swerve bots: 4 alliance captains (1, 4, 6, 7), 7 first-round picks (# 8 picked a tank as their first pick*), and the first 3 picks of Round 2. Every single swerve robot came off the board. Interesting. (Ranking, IMO, is a bit of a crud-shoot. Picking order is often “where it’s at” for “how is it really?”)
How about buying a better 6WD? They are on the market. Just sayin’, you ain’t gotta buy a swerve to buy improvements. Or even a mecanum (OK, now I’M going to get the hate–for this game it might have actually been a decent option). Kitbot honestly kinda needs upgrades to be more competitive, and it looks like that’s what you’re running if I’m not mistaken. How about buying an elevator kit? (Back in my day “elevator kit” meant “the raw materials you buy to build your custom elevator”.)
You could argue for a return to the “limited COTSCommercial, off-the-shelf” days if you’d like to. I don’t think you’llLimelight, an integrated vision coprocessor get farther than being laughed at by 2/3 of CDChief Delphi. (Full disclosure: Some days I’d kinda like to go back to then. Then I wonder why.)
I’m going to play “one-up” on this. Your sights are too low. World Champion is where it’s at, and I can think of 2 different World Champion robots in 2 different years that could both be a Minimum Competitive Concept**. The key problem I have with this statement is that the robot needs to be as simple as possible, but NOT simpler. If swerve seems to be a required stepping stone, or required part of game play, and you build tank only, you done screwed up!
Suggested thought exercise: do you think that if you’d focused on cones instead of cubes, you would have done as well at scoring the game piece with your tank drive, or would you have needed additional features? (Not necessarily swerve.)
Now that I’ve kinda ripped up your logic a bit:
You’re not wrong that swerve is possibly a distraction. For now. The historical consensus is that if you’re wanting to do swerve (or, really, any non-tank drivetrain) that you want to do it in the offseason before the build season. I don’t think that’s changed much, but it’s gotten a LOT easier to get started, so much so (with the libraries and COTSCommercial, off-the-shelf modules) that it’s actually possible to do it for the first time in-season and not accidentally make that the only robot you get done.
And if it’s going to take 3-4 strong students on swerve, when there are more valuable skills to develop first, then yes, you may want to focus on those skills. (Given that your team has the resources to pursue those skills, and all that.)
BUT. With the way things are currently going, it’s likely to end up where teams without swerve are rookies and “perpetual rookies”***, who consistently get clobbered by swerve teams. At that point, when having swerve is a requirement just to be competitive at all, then teams that don’t invest the resources are going to be in a world of hurt. And I don’t think that day is far off–doubt it’llLimelight, an integrated vision coprocessor be 2024, but by 2027 it’s going to be close, I think.
And when that happens, tank drive may end up like mecanum and tank tracks are now: Relatively rare, and shunned on appearance. (At least from non-rookie teams.)
One more tidbit: I can tell you that a minimum of 2 teams at L.A. who ran tank last year have swerve drives available for testing right now, with the intent to go all-in next season. One ran at an offseason, one didn’t quite finish.
*From a standpoint of “look at the rankings”–I’d guess that this is a “crud we’re in and we didn’t think we would be, pick the next team down and hope they’re good”. Happens a lot. Possibly even for the next pick that alliance made.
**148 in 2009: 3-wheel swerve drive with a pole. IIRC, # 2 pick of their alliance. 330 in 2005: single-joint arm on a 6WD 1-speed drivetrain, with no power past the pivot of the arm. Alliance Captain. Minimum Competitive Concept: Bare minimum robot to reliably make a decently-deep run in regional elims.
***Come find me next time we’re at the same event, say your first event next season. I can tell tales…