Team Co-Operation

This year alliances are going to be much more important than any other. It is going to be important that teams and drivers are familiar with each other because the rules don’t allow for robots to have any additions that could interfere with other robots’ vision tracking (i.e. reflective tape or LEDs) therefore truss throws and catches are going to be based off the driver’s skill and more important familiarity. Teams in regional districts should make two copies of their robots so that after and during build season they can practice together and increase the chances that you will know how to play with at least one team chosen for your selected alliance.