The Demonstration Animation

I looked around FIRST’S website, and I couldn’t find that really neat animation that describes the game.

I know tons of you people probably taped the web-cast/ NASA Cast. If that animation can’t be located, could someone rip it out of the kickoff. I see it as the perfect way to describe the game.

It was already posted once but Dave Lavery created it, as soon as he gets a chance to read the forums he will tell us if he wants it to be distributed

Nice hummer. (H2, whatever)

i thought that it was pretty cool too. id like to get a copy

*Originally posted by mpking *
**Nice hummer. (H2, whatever) **

JEEPS ARE BETTER!!! :smiley:

<back to topic>

Yes, i thought it did a fine job of explaining what will hapen in a game, but using robots that won’t ever be made.

-Well… I HIGHLY dought that there will be a robot that will lift itself up on casters and sit ontop of the stack. OR… (even better) the big arm at the end :slight_smile:

Nice job - I think it really helped everyone and made explaining it a lot easier (especially w/o the robot demo) When they said they never tried playing it before w/ the bots, they wern’t kidding. :slight_smile:

yes Jeeps

I liked the one with the hand. you know, the one that with a flick of it’s wrist just stacks the crates right up.

The animation will be posted no later than the end of the day Monday, as soon as I get back to my office and can send it through to the server.

-dave


Y = AX^2 + B… ehh, whatever.

Thanks Dave.

Btw, I like the new scoring equations. Much easier than the one Woodie gave out.

:slight_smile:

Yeah, getting the copy would certainly be helpful. Especially when developing a strategy. I did record it on my mom’s camera, but, however, it only takes 40 seconds at a time and I only got 80 seconds of it. Plus, when I uploaded it to my computer, it was so dark you could hardly see anything. I sure hope he puts it out to public soon. Also, yes, I agree, the animation is cool.:smiley:

First of all: Muchly is a word…really.

Second: One of my team members pointed out something really easy to maximize your scores…You want to equalize the numbers in a stack and on the ground as much as possible.
If you have 10 boxes, and you have a stack of six and four on the ground, that’s 24. If you have five and five it’s 25. The closer the number in a stack is to the number on the ground maximizes your score.
ALSO: four in a stack and six on the ground is equal to six in a stack and four on the ground. It doesn’t matter which are stacked and which are on the ground; the score is the same.

lauren

Did anyone else notice that when the scoring was done, he had 7 crates stacked up one on top of the other for one team, and 6 for the other team. HOWEVER, the top crate on the stack of 6 was actually upsidedown. Doesnt this mean that the multiplier would have been 7? It was only scored as 6… This would mean that the other team would have won… Did I miss something?

yes your right, i noticed that too, also woodie made a mistake with the screen that he was able to write on, he said that the mult stack wasn’t in scoring zone in the red area. dean also made a mistake when explaining the scoring

*Originally posted by Alex Forest *
**Did anyone else notice that when the scoring was done, he had 7 crates stacked up one on top of the other for one team, and 6 for the other team. HOWEVER, the top crate on the stack of 6 was actually upsidedown. Doesnt this mean that the multiplier would have been 7? It was only scored as 6… This would mean that the other team would have won… Did I miss something? **

I just realized that too.

You have some explaing to do Dave… :smiley: :wink:

http://www2.usfirst.org/2003comp/StackAttack.mpg

The animation is up

alright dave, fess up. what happened to that upside down box rule thing??

Anyone know if that animation is 3DS Material?

Chris

As noted above, a low-res, highly-compressed version of the kick-off animation is now available on the FIRST web site at http://www.usfirst.org/robotics/. This is a 4-meg QuickTime file. It is pretty grainy, but if all you have is a dial-up line it will work.

There is a high-resolution, higher-quality (and thus larger - 55 meg) Quicktime version now available on the NASA Robotics Education Project video archive. Note that this version has the full sound track, and has one minor change from the version shown at the kick-off that avoids any confusion about the scoring example (both versions show correct scoring - as clarified in Team Update #1, but the later version avoids having to explain the details of the scoring system if you are showing it to a non-team audience).

Sorry for getting it posted a day later than promised, but we had to get the server links set up, and I didn’t get it done in time yesterday.

-dave


Y = AX^2 + B… ehhh, whatever

Thanks, that animation is great (by far the most useful clip from kickoff)!

I wont bother pointing out that the robot with the extending legs would probably fall over on the ramp incline :wink:

Greg