*Originally posted by Ricksta121 *
**Actually the Highest you can get in one round is 132. Most you can score between 2 teams is 130. one team gets 66 and the other 64 then 3x64=132> **
Yes, our team took a good few minutes arguing over what the highest point score was. This is the first time they’ve seen the 3x losing score method, and it took some time to get used to.
Because it is possible to get an even split in the score, one team haveing 65 and the other having 65, then utilising the the tie-braker system, which, everything being even, would go down to the most goals on one side (cause there are only three goals). Then 65X3=195.
Another tie question. In the very first match of the first regional the time runs out with no movement taking place. The robots are still in their original position and the human players do not attempt to score any points by themselves. What breaks this 20/20 tie? A flip of a coin? I am aware that this scenario is as close to impossible as it get, but its still a scenario.
*Originally posted by Joel J. *
**Another tie question. In the very first match of the first regional the time runs out with no movement taking place. The robots are still in their original position and the human players do not attempt to score any points by themselves. What breaks this 20/20 tie? A flip of a coin? I am aware that this scenario is as close to impossible as it get, but its still a scenario. **
and another possibility to my scenario… where everything is equal. i would assume that everyone receives 0 points here though… 3x0 = 0.
but i see now that no person has an answer or an idea to my original (post #2) scenario, where EVERYTHING is equal, so all the tie-breakers fail the test.
and another possibility to my scenario… where everything is equal. i would assume that everyone receives 0 points here though… 3x0 = 0. **
No. 10 points is added to an alliances score for each robot in their starting positions at the end of a match. 2 robots in starting positions * 10 = 20.
Actually according to SC10 - 3 of the game rules, “If an alliance is disqualified, the other alliance receives triple the winning
alliances score in QPs” In the event that your team got every point possible and the other team was disqualified while in your zone it would be possible to get 130 x 3 = 390 points. Hehe, I’d love to see this fluke happen, but I somehow HIGHLY doubt it
15 Feet is a bit to short. Robots need to be in Zones 1 & 5 to count as 10 points for both alliances. Zones 2+3+4 measueres to be 28ft. So your robot needs to touch ground just over 28ft from A to B.
So what happens now?
With the TieBreaker, I assume it will end in either:
No Multiplier, No Win
3x to both teams, everybody wins
Coin Toss
The most fair of a situation in that case I think would be my #2. If you have that big of a fluke to a match, you deserve the bonus. After that, my #1 would be fair because nobody ‘really’ won the the match. A coin toss in my eyes for a match would seem overly unfair to the ‘loser’ of the toss because they are in equality to the ‘winner’ for that match.
The most likely I see to happen in that is No Muli, No Win