I was using chrome and it didn’t work. I just now tried it on Safari and it didn’t work either. But it did work on Firefox perfectly fine so I’ll just have to use Firefox as much as i despise mozilla (still not as bad as IE )
Thanks for the calculator by the way
good luck this year,
@Duke461 That’s odd, it works on safari for me and I’ve been developing in chrome. There is an error console that can be opened from the Develop menu (which in turn can be enabled in (Prefences / Advanced / Show Develop menu in menu bar). If there’s an error post it and I’ll see what I can do. Otherwise, if you’re happy with firefox stick with it.
@everybody I’m playing around with another interface for dragging the ubertubes. It will limit you to three ubertubes. I’m just checking that there are no bugs, feel free to try it and let me know what you think. http://norwellrobotics.com/calculator/alt/
@Duke461 I tested it on safari and it had no problem and I was using chrome when developing, that’s very odd are you getting any errors?
<G66> If three LOGO PIECES form a LOGO, the assigned points from the PEG SCORE in that row of that SCORING GRID are given as an additional LOGO BONUS, effectively doubling the score of the row.
It’s not very clear in my calculator that the left 3x3 are one grid and the right 3x3 are a separate grid. I’ll try to make the grids clearer in a future version.
I have a second version that uses drag and drop for the ubertubes instead of right clicking. I’m looking for some feedback before I replace the other one completely.
Check it out at http://norwellrobotics.com/calculator/alt/ if you’re interested.
Even putting web browser errors aside your new calculator should definitely be the one to use. Very good idea.
There’s no “errors” with the program, it just doesn’t work on safari or chrome. I tried it again and they still don’t work using the right click method.
But again, the new one is awesome. You should definitely switch to that.
Hope this helps,
Sorry about the long reply time, I’m are teams only programmer… and well I’ve been busy. I’m going to leave it at /alt, because I haven’t had time to test on iOS devices and I know dragging doesn’t work on android. I’ll fix that as soon as possible, and then I’ll make it the actual one.