I think that very few teams will attempt the Iron Cross, fewer still will end up with a mechanism that can do it reliably, and the tiny fraction that’s left will usually have alliance partners that don’t manage to get where they need to go to pull it off. Double ramps with levitate (or single ramps with one actual climb and levitate) will be fantastically more common and more reliable Face the Boss RPs.
In terms of the robot you want to build, if you’re going to go for specialization rather than an all-rounder, the vast, vast majority of teams would be better off building a dedicated vault/switch bot that can neither score on the scale nor climb at all. If all you do is tackle your switch (135 teleop points, ~28 autonomous points + 1 RP) and feed your vault (45 cube points, 30 climb points, +10-20 points for Boost, +10-20 points for Force for a guaranteed 95 and potential 115 points, 10 of which overlap with switch control), you’re looking at ~60% of the maximum possible score of every game and your share of both bonus RPs.
Filling the vault is worth more than a Face the Boss to the tune of 5-25 points, and it’s an astoundingly easier engineering challenge than an Iron Cross.
Teams amaze me ever year with what they manage to pull off, but for every team that pulls off the amazing, there are hundreds that can’t really play the game to any real level of effectiveness because they tried to pull off the amazing and fell short, rather than focusing on the best robot they can actually build and get practice time on. (Like, say, us last year.)