Keep in mind the relative point value of having a climb-assist mechanism.
It will likely be a special feature that not many others have which will make for a good elim pick, but regarding mechanism priority it may fall low on the totem pole. Anything more complex then a ramp will require significant design time, space allocation, weight etc. FRC end-games often have a climbing element of some sort, most teams will have a working hoist by mid-season.
Regarding the climbing device, remember that if you can combine two features into one mechanism you’ll save a lot of time and space.
