At this point I’m pretty much excited to see anything that’s not an elevator with a 2015 style intake. More specifically though, double lifters. 2590 showed off an impressive one but I’m sure there will be several more. I am curious to see how that changes the game and how it effects the balance between the vault and the switch.
I think we’ll see quite a few powerhouse teams be able to pick up any partner, getting two climbs. Two reasons I think this:
If they prioritize getting the Levitate Power Up, then this will guarantee them a RP every match. Along with the Auto RP, this should allow them to rank very high consistently.
This frees up a robot in endgame during eliminations. If they rank 1st (see above) then they won’t need to worry about picking an alliance that can triple hang. They could pick the (second) best Scale/Switch bot first, then grab a good everybot-type robot as their third pick.
The reason I think this is that back in 2012 (Rebound Rumble), a lot of teams were adding mechanisms to help get the Co-op bridge bonus. The most common was the 33 “Stinger”, but some teams built their robot around that. The best example being 67’s arm that brought the bridge to ~1-2" of being balanced. This made it incredibly easy to balance with anyone.
I know it will happen, I just don’t know how. And that’s what has me excited.
That’s something I didn’t think of until now. The big advantage the powerhouse teams have is that they can consistently score regardless of their partners. That’s why I think we’ll see this more because all their partner has to do is drive near them and let the powerhouse team do all the heavy lifting.
This will also work in advantage of the powerhouse teams because other alliances will be picking teams to triple, not necessarily for Switch/Scale roles. So the other alliances might pass over a good everybot if it can’t hang, leaving the more specialized teams up for grabs.