What was the best FRC game POLL

There has been many threads about this. And with kickoff right around the corner, I think its time for a poll! This is truly on your opinion. Please be serious about it. And for fun, have heated discussions in the thread why some games are in your opinion bad.

Begin

Recycle Rush is the clear winner here.

I expect recent games (2014 and 2015) will get a lot more votes, not because they are better necessarily, but because more people on CD have experienced them.

EDIT: looking at the current poll results, that would explain why Aerial Assist has such a high rating despite many people not liking it during the season.

If I were to rank the games since 2005 (when I first became regularly involved with FRC), I’d rank them like this… I’m also giving a subjective, entirely un-empirical ‘score’ from 1-10 too.

2013 - Ultimate Ascent - 9.5
2012 - Rebound Rumble - 9
2010 - Breakaway - 9
2011 - Logomotion - 9
2014 - Aerial Assist - 8
2015 - Recycle Rush - 8
2006 - Aim High - 7.5
2008 - Overdrive - 7
2005 - Triple Play - 5.5
2007 - Rack 'n Roll - 4
2009 - Lunacy - 3

At the time, I recall thinking that Aim High and Overdrive were very good games, but one of the key things I like in a game is a diversity of at least moderately successful strategies. Those years had a few, but generally not as many as the more recent games.

I for one thought Recycle Rush was a good game… I just happen to think the GDC has done even better in recent years.

Best game to design robots for: Triple Play & Recycle Rush
Best game to coach: Lunacy
Best game to watch: Ultimate Ascent
Best game to explain: Rebound Rumble
Best game to play: Logomotion

I felt that Rebound Rumble best captured the coopertition side of FRC - which in my eyes sets FRC apart from other competition platforms - so in my opinion it was the best game.

Personally, Aerial Assist was my favorite game, just because of the teamwork element. The way some alliances meshed perfectly and were able to set up pick after pick, run circles around the defense (and play some lock down D of their own!) really made the game beautiful to watch at the higher echelons of the game (once referee/scoring issues had been minimized, of course).

Sorry if I came off wrong, I wasn’t trying to say that Aerial Assist is terrible and no one liked it. What I was trying to say was that the poll doesn’t directly correlate to how liked the game was.

Personally, I didn’t like Aerial Assist because of the abundance of defense and not a lot of offense available. But that doesn’t make your reason for liking it any less valid.

Nah, I get what you mean, it makes sense. I just wanted to clarify that there are people that liked it even compared with other great games like 2013 and the like.

I would agree with the first poster who noted the bias in this poll. Give that many folks on CD have clearer memories on the later games (like >2012), they would naturally get more votes.

I personally liked Breakaway since that field was more interesting while still having good gameplay for the spectators to experience.

Who the heck voted for that 2009 game?!

In my last match in 2014 I played perfect offensive. Doesn’t help that I was the only working robot :ahh:

It’s like the mecchuananium wheels of FRC games.

The cool kids hate on it, but for some folks, it just works out well.

I know a few people who really liked Lunacy, but that group is wholly contained within the group of people I know whose teams did really well.

The same who voted for recycle rush (begin the hate)

I think a lot of the issues cleared up as the season went along. Also the level of top play developed to be very interesting in the later weeks but was a bit lackluster at the start. Remember, a couple of rule additions help to sooth the hate after kickoff and after build season.

Better question, why is it in the poll? I could have sworn there wasn’t an FRC game in 2009.

While I’m sure most of the votes aren’t serious, I could see how some people might like it. I still find myself looking back at the robot designs from that year since they were all so varied. Also, while the majority of the match was robots slowly sliding around, excitement would build in anticipation of a big score or whenever a super cell was introduced.

I soured on it pretty quickly because of how much an HP could score on the trailer of a robot not paying attention or not showing up. Because of that, I have had it at the bottom of my list for quite some time but the more I think about it the more I feel like moving it up, at least a little bit.

Lunacy was a blast behind the glass and terrible for spectators.

I agree, I voted for Aerial Assist as my favorite game because I think it developed into the best FRC game. From the first event to the last off-season the game got better and better and stayed interesting both to play and to watch. AA was definitely better at championship and off-seasons when the overall quality of robots improved. At early regionals a non-moving or absent robot made for poor matches.

FRC 233 The Pink Team won the Orlando Regional in 2009, their 2014 release video showed all their robots since 2003 since they seem to follow the same logic as Nick lol