I gather that Advanced and Basic are now gone. After the updates I see Framework with game code and Framework without game code. Upon initial review they seem identical. What is the difference, and pros/cons for each?
Iām not at school at the moment but by the name I guess the framework with the game code includes the usual example code already in: device references opened in begin, arcade drive in teleop, line tracker (this year) in autonomous. Also possibly the vision, though without a tracker algorithm. The framework without the code seems as though it has empty begin, teleop, autonomous etc. subviās.
That is what I thought initially. I didnāt do an exhaustive comparison, but they both seemed identical in the code that was in each of the sub-VIs?
PS. All the documentation Iām finding out there refers to basic and advanced. It looks like the documentation has not caught up with the latest updates yet?
I was looking at the 2011 Programmers manual, and some other document that I found on the NI site (I have since lost the link). I did find one on NI called FRC Framework Tutorial that was modified on Jan 10th that is updated, but it only addresses the āFramework w/o the game codeā. Iāll go back and pull them up and look at the differences in Autonomous. Seems weird that they would create such confusion for such a little difference.
From what I can tell, the difference is to maintain a lasting standard. The Game code has the extra stuff like special camera tracking codes etc. While the W/O code is the default ālet me do everything my wayā code.