Yeah there was three unused wildcards and two were at one event last week! They’ll get used by the waitlist teams.
Seven Rivers is close to this too. Seven teams pre-qualified, including 4 of the top 6 on statbotics (111, 4607, 2338, 2481).
Central IL had 4 district teams, 1 prior Chairman’s winner, and 1 prior winner in a field of 32, so going in almost 20% of the field was going to generate wild cards. Pretty crazy for a week 3 event.
Plus there were no rookies, so any RAS worlds qualification was automatically skipped over.
4419 is ranked 8th on statbotics and just qualifed at San Diego Regional. They were greyt!
Wildcards are a patch, a salve. At some point it could be better to evolve into a system where all teams in a given area compete for and contribute to a fixed allotment for advancement in a universal progression across the season of events.
So that’s 6 out of the top 8. That’s crazy.
Maybe when I’m all grown up working for VirtuousNotEvil Inc. in California they’ll have districts. Or maybe they’ll have wilder cards. Who knows! :D
A page could be taken from the FIRST Tech Challenge Game Manual where they go through a whopping 52 qualifications to fill “wildcard” positions. Maybe something like this for a regional event?
*1. Rookie All-Star Award winner* *2. Winning alliance backup robot (if participating)* *3. Finalist alliance captain* *4. Finalist alliance first pick* *5. Finalist alliance second pick* *6. Finalist alliance backup robot (if participating)* 7. Woodie Flowers Finalist Award winner 8. Excellence in Engineering Award winner 9. 3rd Place (Loser of M13) Alliance Captain 10. Industrial Design Award winner 11. 3rd Place first pick 12. Gracious Professionalism Award winner 13. 3rd Place second pick 14. Imagery Award winner 15. 3rd Place backup robot (if participating) 16. Rookie Inspiration Award winner 17. Highest Rookie Seed Award 18. Highest Seeded Dean's List Finalist Award winner 19. Remaining Dean's List Finalist Award winner 20. 4th Place (Loser of M12) Alliance Captain 21. Quality Award winner 22. 4th Place Alliance first pick 23. Autonomous Award winner 24. 4th Place Alliance second pick 25. Team Sustainability Award winner 26. 4th Place Alliance backup robot (if participating) 27. Innovation in Control Award 28. Creativity Award 29. Highest seeded Safety All-Star Winner 30. Remaining Safety All-Star Winner 31. Highest ranked alliance eliminated in Round 3 captain 32. Team Spirit Award 33. Highest ranked Alliance eliminated in Round 3 first pick 34. Judges Award 35. Highest ranked Alliance eliminated in Round 3 second pick 36. Highest ranked Alliance eliminated in Round 3 backup robot (if participating) 37. Remaining Alliance eliminated in Round 3 captain 38. Remaining Alliance eliminated in Round 3 first pick 39. Remaining Alliance eliminated in Round 3 second pick 40. Remaining Alliance eliminated in Round 3 backup robot (if participating) 41. Highest ranked alliance eliminated in Round 2 captain 42. Highest ranked alliance eliminated in Round 2 first pick 43. Highest ranked alliance eliminated in Round 2 second pick 44. Highest ranked alliance eliminated in Round 2 backup robot (if participating) 45. Remaining alliance eliminated in Round 2 captain 46. Remaining alliance eliminated in Round 2 first pick 47. Remaining alliance eliminated in Round 2 second pick 48. Remaining alliance eliminated in Round 2 backup robot (if participating) 49. Highest seeded unused Backup team 50. 2nd Highest seeded unused Backup team 51. 3rd Highest seeded unused Backup team 52. 4th Highest seeded unused Backup team 53. 5th Highest seeded unused Backup team 54. 6th Highest seeded unused Backup team 55. 7th Highest seeded unused Backup team 56. 8th Highest seeded unused Backup team
It will be hard to top the Wisconsin Regional for Wild Card chaos. Two wild cards were created since 1732 and 1714 won previous regionals. However…
- Rookie All-Star was not awarded as no rookie teams attended the regional.
- The Winning Alliance did not call a backup team
- 2202 won the FIRST Impact Award at the St. Louis Regional
- 1792 won the FIRST Impact Award at the Northern Lights Regional
- 2830 would have been awarded a Wild Card, except they won the Wisconsin Regional FIRST Impact Award.
- The Finalist Alliance did not call a backup team.
It took ~5 minutes after 2830’s video was played to determine both Wild Cards would be unused.
Interestingly, 4th place alliance captain is both 20th and 22nd in line to receive a wild card.
The error is corrected in the final game update after week 6, not because it was used, but because someone finally read the list and noticed.
But seriously, I fixed it.
And I thought the royal family was complicated…
Would love to generate a wild card for other teams to go to Champs!
Well, this is a bit surprising.
Teams that qualified were:
Impact Award - 3749
Engineering Inspiration - 399
Winners - 4414, 7157, 7042
Of those teams only 4414 had previously qualified, generating a single wildcard for finalist captain 2073 (no rookie all star was awarded*).
This is pretty wild given the strong showing of teams, and the fact that it’s week five and by week two, some events were already sending the backup (4th robot) of the finalist alliance to champs.
It’s great news, regardless, because five more teams are headed to champs!
*It looks like the only rookie team, 9084, won Innovation in Control and won RAS at their previous event (where they earned a wildcard).
And here I was hoping the double elimination bracket would lead to wildcards cascading down to 3rd and 4th place alliances.
No see that makes sense. When switching to a system that clearly determines a 3rd and 4th place you would think it is a no brainer to continue the wildcards down that path. You would be wrong and that is why you don’t work for FIRST.
But seriously hopefully this gets implemented in future seasons and they didn’t want to implement it in the first year of double elims out of fear that we wouldn’t be keeping the system and then they would have to “take away” wild card qualifiers.
I am slightly worried since at Rocket City there are 14 of us who can make wild cards, which is nearly 29% of the teams. It is a decent chance that the finals matches will have at least 2 robots on each alliance who already are qualified for Champs.
To be fair the 1st pick of the finalist team (4415) had already qualified from OCR, and the second pick (6657) had already qualified by winning CVR. So there we no more wild cards to give
Yeah, that’s a good point. Not that there weren’t more wildcards to give (which is also true), but that if more had been generated, they would’ve been burned because the next in line were previously qualified.
What a system.
The wildcards were unused? As if worlds qualification at regionals wasn’t bad enough.
Two wildcards were burned at 7 Rivers as well due to double/triple qualifications, no rookie all star and no backup robots. It would be nice if they could roll down to the 3rd place alliance and beyond.