Houston finals 2
#onlyfoulsmatter
Houston finals 2
#onlyfoulsmatter
175 fouls. Lame
New rule for next year? Teams can no longer win champs off penalties?
#firstfoulswork
#FIRSTFoulworks
Ok I am ready for my negative rep. Epic FAIL gdc. While blue kicked @#@#$@# in match one and totally deserved that win. The second win was bad rules by the gdc. A broken robot should not be able to rack up 175 points in penalties.
Seconded
Let Einstein alliances choose to ask for a replay if they feel they won a match because of an excessive amount of penalties. That would be the ultimate showing of Gracious Professionalism.
Agreed. Neither of these alliances asked for this. I think a lot of teams would rather win in a real way than win by insane amounts of penalties.
While I agree with the sentiment that fouls are an unfortunate way to end an event, we also have to consider the fact that fouls are there for a reason. The Roebling alliance didn’t get to 4 rotors in that last match. Was that because their return station was blocked for a bit of it? We don’t know for certain, but I would sure argue it was if I was on that alliance.
What would be a better resolution to this for those of you who don’t like the way it played out?
I seriously doubt anyone would give up their championship win, just after beating two of the best robots in the world just for a little gp brownie points.
That kind of defeats the purpose of penalties, fam.
This is FIRST. You’d be surprised. I think there are a lot of teams who’d want not necessarily to give up their crown, but for a fair match to go down at least.
There is the alternative. Just don’t accumulate penalties. I’m not sure how fouls make a score not “fair and square.” If you get penalties and lose a match, you lost fair and square.
Their last gear got stuck on the peg.
Are you suggesting winning by penalties is not fair? The rules are made public to everyone
Yet all season I saw teams constantly lining up in the loading zone and then losing connection and racking up penalty points
Not really sure the best place for this but does anyone know why Roebling played all divisional playoffs with 2928 but swapped for 5499 for every Einstein match?
I have been against the rule that a disabled robot in the loading station can be hit over and over again for accumulating penalty points.
With that said, that is how the rules are written and it would be absurd to make the winning alliance have to do the match over again because the rules were enforced correctly.
The real solution FIRST needs to pursue for this is to have a communication system that is more reliable so robots don’t disconnect so frequently. Now, I don’t know the source of anyone’s particular issues, but year after year we see so many alliances go down after a team dies, either through accumulated penalties or lost productivity. I know there is often marginally more a team could do to keep their system alive, but asking every team to bend over backwards to secure their radio power and blah blah blah is not really where the “Inspiration” is, is it?
If, on the other hand, a team has code, wiring, or mechanical problems outside communications, the penalties must be assessed as written. Is 25 points a stiff penalty for interfering with gear retrieval? Yeah, maybe. But when it comes down to preventing a 140-point 12th gear from getting to the airship, not so much. It sucks that Newton accrued seven of those tech fouls in F2, but there’s not a lot more you could do. Maybe what you could do—and I’m not sure I’m even sold on this—is to make retrieval zone interference like climbing interference and award the opponents one extra gear and any associated completed rotors per instance of the penalty. That would have made the difference in the result in this case.