http://firstforge.wpi.edu/svn/repos/wpilibjava doesn’t seem to have anything in it, unlike http://firstforge.wpi.edu/svn/repos/wpilibcpp (for c++).
Can someone fix this? (Or point me in the right direction if I’m looking in the wrong place).
http://firstforge.wpi.edu/svn/repos/wpilibjava doesn’t seem to have anything in it, unlike http://firstforge.wpi.edu/svn/repos/wpilibcpp (for c++).
Can someone fix this? (Or point me in the right direction if I’m looking in the wrong place).
Why do you need the SVN? If you are just looking for the source after you install the netbeans plugins it’s located on your computer.
C:\Users(user name)\sunspotfrcsdk\lib\WPILibJ\src\edu\wpi\first\wpilibj
Hope that helps,
Allen Gregory
Seeing what has changed or why choices have been made in the past is a great help in understanding code as well as debugging issues with it, thus having full history of the code is extremely preferable to a simple code drop.
Unfortunately we can’t publish the development history easily. Because of some restrictions with releasing the code before kickoff its hard to make the development branch available (it’s in a private project).
Brad
Is the difficulty in copying the development history from the private project to the public one a technical or human (ie: the imposed restrictions) issue? ie: Do you lack a way to move the history or do you lack the authorization to do so even after the season has begun?
In the case of a technical issue, using git’s svn bridge makes it a straight forward task to publish public history (this would be as a git repo of course. It should be possible to use git to push commits from one svn repo to another, but it may be a bit more fiddly).
Out of curiosity, who imposes the restriction on releasing code prior to kickoff?
Also, is this restriction due to you having early knowledge of what the game is and concerns that the code might contain hints?
Thanks.